You’ve got a built-in safety net already because playing the ball slightly back delofts the club as does abbreviating your backswing and follow-through. Check the photo below for what the punch looks like.
Like it or not green speeds have continued to increase over the last few years. With better grass better mowers and improved maintenance greens have become smoother and healthier nationwide — it’s not uncommon these days to find green speeds of 11 to 12 on high-end courses all over America.
Raymond Floyd who grabbed his lone U.S Open here in 1986 recently tipped me off to this Shinnecock secret. If you moved every hole so that each tee box originated at the clubhouse you’d discover how Shinnecock forces you to play toward all points on the compass.
Three putts are shown rolling to the hole on three different lines one ball width apart from the ball(s) next to it. Consider the center line as perfect and the others slightly imperfect. The middle ball is a guaranteed make. The others the “imperfect” ones? They’ll go in too because they’re close enough to perfect to catch the edge of the cup and lip-in.
Shinnecock opens with a wide and fairly benign 399-yard par 4 (it played as the fourth-easiest hole during the 2004 U.S. Open). Then it slaps you in the face. Hard. No. 2 is a 250-yard-plus par 3 with sand on both sides of the green and serious rough in play off the left.
This applies to weekend golfers and PGA and LPGA Tour professionals alike. So regardless of skill level the goal of every golfer should be to build an escape strategy that not only gets you out of trouble but gets you into a better position than you would have been in had your last swing not been a bad one. This keeps the damage caused be a poor swing to less than a stroke.
One of the things that separates Tour players from the rest of us is that the former are intimately familiar with their games. They know how different shots will unfold regardless of where the ball is sitting especially around the green (where difficult lies abound). Not surprisingly that’s where weekend players tend to cough up strokes.
There are four parts to every short-game shot. Failing in any area will almost surely lead to a poor result. They are: This article addresses the first — and perhaps the most important — part of the shot equation. If you can’t pull off good shots from bad lies you’ll never reach your scoring goals.
I must warn you: The seventh hole features one of the most wicked green complexes you’ll ever find. It’ll play anywhere from 175 to 205 yards and to the largest green on the course. It’s a classic Redan — the putting surface slopes away from the tee box from a high point in the front-right section of the green to seven feet lower in the back-left.
It’s not unusual for Shinnecock Hills to be swept by strong and gusting winds. What makes the design unusual is the way Flynn laid out the course to incorporate the breeze as a significant part of its challenge.
From what I’ve seen over the years weekend golfers dedicate almost 90 percent of their practice time to their long games (that is to their irons and woods). They devote perhaps 5 to 10 percent of their serious practice time to their putting and they spend practically no time working on their wedge games.
That’s the saw’s primary advantage. It automatically removes any temptation to rotate the putterface through impact and almost assures a square strike. Granted the saw grip won’t work for everyone (remember we’re all different).